ok so im trying to make a part with a bindableevent, there is a passed size value and it sets the parts size to it. however it seems to set the x, y and z values of the parts to the x value of the passed value.
Heres the script:
game.ReplicatedStorage.ServerHitbox.OnInvoke = function(part,size,player)
local weld = Instance.new("WeldConstraint")
local Hitbox = script.Hitbox:Clone()
weld.Parent = Hitbox
Hitbox.CFrame = part.CFrame
weld.Part0 = Hitbox
weld.Part1 = part
Hitbox.Parent = workspace.Hitboxes
Hitbox.Size = size
print(Hitbox.Size)
Hitbox:SetAttribute("IsServersided",true)
Hitbox:SetAttribute("Owner",player.Name)
return Hitbox
end
help would be greatly appreciated!!!