Hey everybody, me and a few other people are getting ready for a game release but out of nowhere, the game just becomes really laggy and unplayable. We figured that this was a memory leak, but how do we spot it and fix it?
I have been looking at the developer console to figure out the cause, but I’m still confused.
Is it clientsided or serversided, in the second case you can try to spot it with dev console, server, selecting the scripts tab, check for scripts using more than 1% memory and check them out
Can you record that console for about a minute with ping counter? So that we can see what script causes the lag spike. It could possibly be not memory leak, but place being not optimized.