You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
I want so that parts size property z changes, but in only 1 direction -
What is the issue? Include screenshots / videos if possible!
Issue is, that it changes all z property so the size increases both ways -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I looked devforum youtube, but failed immensely
while true do
wait(0.0)
CarpetRolledOut.Size += Vector3.new(0,0,0.5)
CarpetRolledOut.CFrame = CFrame.lookAt(Carpet.Position,CarpetRolledOut.Position)
end
end)