Chunk Generation Help

I’m trying to make a system that generates chunks in a “circle” around the player, like minecraft, but all the chunks are completely flat and the same. The closest I’ve gotten was to where chunks generate in the same direction you are walking, not around you. So, I’m wanting to ask how I would make what I’m trying to create.

If I’m not being clear enough: here are some pictures (took me WAYY to long to make)
chunk1
The player (orange dot in the center) has a type of “render distance” around them that chunks generate, and past that there is just void.
chunk2
If they moved down one chunk (above), the ones in front of them at the edge generate, and ones behind them get destroyed.

I tried looking stuff up, but didn’t really anything. As I said, the closest I’ve gotten was to where chunks generate in the same direction you are walking, not around you.

Please don’t be rude, as I’m very bad at this type of stuff.

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we cant fix this unless you give us the code itself

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What code? I am saying that I need directions for how to make this.

oh so that what you made was a rough sketch… oof sorry just use @okeanskiy 's tutorial: Making 3D Triangles - Terrain Generation in Roblox Studio Tutorial [Part 1/4] - YouTube

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What are you going to use this for?

what do you expect he is gonna? obviously an open world rpg game.

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Yeah but not al open worlds use this kind of method to load chunsk and stuff, I mean aty least not alot of roblox games but I see what hes going for

I have no enemies

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