I want to weld a union to the players feet however the issue is it won’t weld correctly…
So far I have found no topics that have a solution to this.
Any help is appreciated.
I want to weld a union to the players feet however the issue is it won’t weld correctly…
So far I have found no topics that have a solution to this.
Any help is appreciated.
When you’re using a weld constraint you must first weld the parts together with the constraint, then position the part on the feet (using part.CFrame). However, I personally prefer normal welds, so I’d recommend giving them a try too.
Edit: I noticed from the variable names that you’re making a collision hitbox. I recommend creating a whole character, then welding the root of the character to the humanoidrootpart in your character using a normal weld. Here’s a tutorial if you don’t get what I mean.
use something like this before the weld to position the legCollision at the foot then weld it right after, you could even parent the legcollisionClone after the weld is setup
LegCollisionClone.CFrame = LeftFoot.CFrame
weld constraints work find as you remember to position your objects before the weld
I have settled on using RigidConstraints and it works perfectly!
Thank you for trying to figure out my issue.
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