How do I make network ownership zone smaller?

As we can see on this screenshot the default network ownership zone is massive:


So is there a way to make it smaller so exploiters cant reach things from the other side of the map.
(Im not sure if its the right category)

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If network ownership is set to default, that means it is owned by the server.

Exploiters can set their distance to whatever they want. However, you can call Part:SetNetworkOwner() with no arguments to make the part always handled by the server. This may only be called on an unanchored part.

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The server always owns anchored parts by default. The first player closest to an unanchored part however will automatically have ownership of it.

By using Part:SetNetworkOwner(nil) the server will then have ownership of that part meaning exploiters cannot alter it for anyone else in the game.

I thought its possible to limit the distance but looks like SetNetworkOwnership is the only way

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