Hello guys. Today I tried to learn more about Pathfinding. But, when trying to make my NPC break wall with PathfindingLinks, I stuck on error that Waypoint haven’t ModifierID property. After some research, I found that I can use Label property instead. Is it really documentation problem, or I’m doing something wrong?
That code is when you get the waypoints and then attempt to index them to move towards them.
I’m talking about error in code, not about what it doing. There’s no ModifierID
property in PathWaypoint
. I tried to use that code and got error.
This is because ModifierID
is a placeholder/example value, as they’re using an example of a boat pathfinding.