The round script does not work properly and is immediately spawning players into the map without intermission
while true do
for i = 30, 0 , -1 do
replicated.Note.Value = "Intermission: "..i
end
game.Workspace.Lobby.Parent = game.ServerStorage
spawnmap()
spawnplayers()
for i = 100, 0 , -1 do
replicated.Note.Value = ""
replicated.Time.Value = "Time left: "..i
end
game.ServerStorage:FindFirstChild("Lobby").Parent = game.Workspace
deletemap()
spawnplayers()
end