Round Script Not Working Properly

The round script does not work properly and is immediately spawning players into the map without intermission

while true do
	for i = 30, 0 , -1 do
		replicated.Note.Value = "Intermission: "..i
	end
	
	game.Workspace.Lobby.Parent = game.ServerStorage
	spawnmap()
	spawnplayers()
	
	for i = 100, 0 , -1 do
		replicated.Note.Value = ""
		replicated.Time.Value = "Time left: "..i
	end
	
	game.ServerStorage:FindFirstChild("Lobby").Parent = game.Workspace
	deletemap()
	spawnplayers()
end
1 Like

you need to add a task.wait() in the loop.

1 Like

I forgot wait(), no need to reply now