Lobby System Concept Help

I’ve worked out the concept for my lobby system but I’ve hit one problem.

How it works: I have 2 tabs of servers for the 2 gamemodes: Endless and Classic. Each tab has a list of the respective reserved servers.

When you hit a tab, lets say Endless, so your looking for servers on the Endless gamemode, what I want to do is get all the servers on the “Rounds” Place (a place under the main game holding the servers with the gamemode rounds) and then filter them out by checking if the server is indeed on the Endless gamemode. If there are no current servers, it will make a new reserved server and use Messaging Service to send the reserved server the gamemmode that it will be hosting.

The problem? Im not sure how to get what gamemode the server is using to filter it out when I fetch all the servers.
Any ideas?

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