How can I move and rotate a model at the same time using PivotTo?

I want to move and rotate my model using PivotTo, but I can’t seem to get it working.

I want the position to match the player’s position but 10 studs higher and the rotation to match exactly the player’s rotation.

I have tried using CFrames to do this, but it didn’t work, and I’m all out of ideas…

Part:PivotTo(HumanoidRootPart.CFrame + Vector3.new(0, 10, 0))

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Sorry for the late response, I took a break from the project. But it works! Thanks.

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