'Rendering is paused for debugging' every time a script errors in my game

Ever since today, every time a script in my game errors, the rendering gets paused. Is this a togglable option and I might’ve just enabled it, what is going on?

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You need to check each script in your game for the little red circle to the right handside of a line. That is a break point in a script which you have enabled somewhere. It is not a result of an error I don’t think.

Thats the problem is that theres not a single breakpoint in any of my scripts, it even happens in newly created places. Any script errors, it pauses rendering and it shows me the line where it errored.

It does that to me too. its really weird. I didn’t have any breakpoints in my code when it was happening, and after a while it just stopped happening. A workaround is to just click ‘resume’ at the top. Eventually it will stop doing this, but I’m pretty sure its an engine bug.

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It could be this option in Sutdio:

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I checked to see if it was on, and it wasn’t. Turning it on or off doesn’t seem to fix my issue.

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Go to the top of your script and press “Never”. This is a global setting and will change for all of your scripts.

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