Seats not working after cloned by client from ReplicatedStorage

What I’m trying to achieve

I have this cutscene where you are sitting on a ship, however since I want it to be their own character sitting on the ship and not someone else’s I’m cloning it on the client from replicatedstorage (the ship). However after cloning the seats don’t appear to function anymore, even using Seat:Sit() doesn’t do anything. How can I still achieve what I’ve written above?

Current Script

Client


local ShipClone = Replicated:WaitForChild('Ship'):Clone()
			
ShipClone.Parent = IntroFolder

Any help is highly appreciated! :heart_hands:

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