Hey there!
I have a question regarding skinned mesh npc’s. I know how to make pathfinding ai’s with a normal roblox-type character and want to convert it to a skinned mesh ai but i dont know where to start or if it’s different than a normal npc.
I’m sorry if I did something wrong in this post, i’m still really new in writing posts here, any feedback or help as to where start with this would be really appreciated!!!