Question About game teleporters

Im making my first game teleporter, where you will be sent to the actual game, Its going to have a 1 player option and a 2 player option,
Im wondering if I have to make 2 seperate places for this?
one where the max players is set to one player
and one where the max is set to 2 players
Thats the first idea that popped up in my head but im wondering if theres an more effiecent way of limiting the amount of players in the game or is this how people usually make it?
Thanks
image

TeleportOptions possesses a property ShouldReserveServer which allows you to perform teleportation to a fresh server with restrictions on public access. My guess would be that most games with that mechanic use only one separate place in their ‘universe’ then create reserved servers for varying numbers of players.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.