Ive made some animations using HeadStackk’s gun animation tutorial and the idle is not playing on the server. it is looped and its priority is action2
this is a screenshot of the serverside on left and client on right
every other animation uses the same method and plays on the server
another animation is also looping on the server even though it is not looped
There are 2 solutions for this, both using Remote Events. You can either play the animation on the server, or have the server call :FireAllClients() and play the animation on ever client. Look at the RemoteEvent docs: RemoteEvent | Documentation - Roblox Creator Hub.
sorry for not stating this but every other animation plays on the server
its just the idle
Update: going into the animation editor and manually changing the priorities and looped fixes this, I changed them after loading them in the script, but it didn’t work
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