I have a h:m:s timer, but i’m trying to make a d:h:m:s timer because the hours, after they reach 24, they stack back to 00:00:00.
this is what i have so far:
game["Run Service"].RenderStepped:Connect(function(ticks)
local player = game.Players.LocalPlayer
local function FormatSeconds(x: number): string
return os.date("!%X", x)
end
local Seconds = FormatSeconds(player:WaitForChild("TotalTime").Value)
script.Parent.Text = Seconds
end)