Hello.
I made a Spider-Man web swinging system, but there is 1 issue. Whenever I swing and hit a building or skid across the floor, my character spazzes out. I know why it’s happening. The player is platform standing when swinging. I know you could probably say to just disable it, but I need platform standing so the player can gain momentum and it helps with the physics.
I’m constantly setting PlatformStanding to true and AutoRotate to false whenever the player is swinging through RunService in a local script. I also have a humanoid.StateChanged
event to disable Ragdoll.