Camera stuck at origin when playtesting

for some strange reason, my camera has a 90% chance to get stuck facing the origin at a 45 degree angle. I’ve tried everything to fix this: restarting my pc, reinstalling studio, trying multiple accounts, trying blank games, restarting my router, even clearing roblox cache. but nothing works.
I don’t think this is a network problem because I’m in a populated city near a roblox server substation.
this happens in every game i create, even old ones.
i’ve had this issue for about 3 days now.

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Does this happen when you press “Play” in Studio?

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update: if i let the game sit for about 5 minutes when i playtest, my camera will get unlocked, but my character has a 50/50 chance of being invisible or getting noobglitched

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yes it does ()()()()()()()()()

Try deleting the camera instance in workspace to reset the camera.

already tried that, different camera modes also dont work

i dont think its a problem with the camera. my theory is that the playercharacter itself is having issues being created (attached image). i know that the camera follows the humanoidrootpart, so my guess is that if theres no part to follow, it defaults facing the origin
again, this happens about 90% of the time. sometimes my character spawns normally.

turns out the issue was caused by the fact that i had rthro clothes on my avatar. once i took those off everything loaded fine.
i looked up the ids of the meshes that failed to load, and i think all of them are for rthro character models. I’m guessing that studio is trying to load me in as a rthro character instead of a r15 character. i probably should’ve figured this out sooner since roblox kept defaulting to a blank character.

full summary of what i think is going on:
whenever i playtest, roblox tries to load me in as a rthro character. since my character isn’t rthro, it doesn’t have any of the required assets to function properly. because of this, my characters camera defaults to the world origin until my character eventually gets reset to the default model.
note that im probably wrong, this is just my best guess

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