So I want to raycast a part that is in water however the .Instance property keeps returning “WaterDetection”. I have put Terrain in the blacklist params and set ignore water to true yet it isn’t doing anything.
Any help would be appreciated thanks
So I want to raycast a part that is in water however the .Instance property keeps returning “WaterDetection”. I have put Terrain in the blacklist params and set ignore water to true yet it isn’t doing anything.
Any help would be appreciated thanks
This should help;
RaycastParams.new().IgnoreWater = true
Just replace RaycastParams.new()
with your original raycasting params.