So I have this bear, which I rigged, but when I use :MoveTo() on the humanoid I get som weird and buggy movement
This is the code:
local modulefolder = game.ReplicatedStorage.ModuleScripts
local monsterModuleFolder = game.ReplicatedStorage.ModuleScripts.Monster
local MonsterModule = require(monsterModuleFolder.MonsterModule)
local animationsFolder = game.ReplicatedStorage.Animations
local walkAnimations = animationsFolder.Walk
local bearWalk = walkAnimations.Bear
script.Parent.Humanoid:MoveTo(game.Workspace.MovetoPark)