I was wondering if streaming enabled works on players characters and if it does how can I safely reference a players character on the client.
(I am of course referring to other players not the clients character I know that doesnt stream out ofc)
I was wondering if streaming enabled works on players characters and if it does how can I safely reference a players character on the client.
(I am of course referring to other players not the clients character I know that doesnt stream out ofc)
By default, things like scripts and humanoids do stay, but parts can stream out. You can safely reference characters as always by [plr].Character. If you are looking for parts, change modelStreamingMode to Persistent
I recomend to watch this guide (and his chanel in general) for in depth explanation of such things
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