So basically, I’m trying to make a sound and effect (a gui btw) play when a certain humanoid is near. Problem is, I have no idea.
Any help?
So basically, I’m trying to make a sound and effect (a gui btw) play when a certain humanoid is near. Problem is, I have no idea.
Any help?
Do you want to know how to achieve this?
Well, yeah. Srry I didn’t specify I only said “any help?”
Do you know how to code at all?
Mediocre.
Not a pro at it but I understand most of it
From what I understand you want to make a sound and an effect when a player comes near somewhere?
Yeah. More specifically a certain humanoid (if that’s possible)
Then maybe use region3 or a more accessible option is to make a cylinder or a part attached or anchored to wherever place you want and make a script that, whenever the part gets touched your sounds and effect will work.
sounds like a good idea. I’ll try that now.
You could use Magnitude
. Basically it gets the distance between 2 positions.
local humanoid = character.HumanoidRootPart
local partWithSound = workspace.PartWithSound
local maxDistance = 50
if (humanoid.Position - partWithSound.Position).Magnitude <= maxDistance then
-- Do stuff
end
I think he might mean like areas and also magnitude checks once if I’m not wrong, unless you put it in a loop.