I have 2 similar MouseButton1Down
event for each button:
MyButton.MouseButton1Down:Connect(Function1)
MyButton.MouseButton1Down:Connect(Function2)
When the player clicks the button, I need Function2
to be executed ALWAYS BEFORE Function1
.
However, in the randomness of Roblox, sometimes the reverse is true.
I ask here if there is a way to prioritize a certain MouseButton1Down
event so that it is executed IN FRONT of another similar one?
PS: I don’t want workarounds, I just want to know if there is any simple property to define this priority for this event.