StarterGui Elements Not Cloning To PlayerGui On Client

I have a custom respawn script that after 10 seconds, I fire LoadCharacter on the server if the player is “dead”. I don’t ever put the character in a dead state; their health remains at 100. CharacterAutoLoads is set to false. When I respawn, nothing from StarterGui is in my PlayerGui but on the server it shows that everything did clone from StarterGui to my PlayerGui. I looked at some similar posts, but I was unable to resolve my problem. Does anyone know why this is happening and has a possible solution?

EDIT: When the character respawns the humanoid immediately enters the Dead state.

StarterGui doesn’t properly clone on the client if the character is not parented to the workspace. In my case I was parenting characters to a folder named “characters” which was causing the issue. Make sure you wait for StarterGui to finish before parenting the charater to something other than workspace.

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