title is pretty self explanatory. I want to get a value from the player who touched a part
game.Workspace.basic.outlineParticles.Touched:Connect(function(touch)
if touch.Parent:FindFirstChildOfClass("Humanoid") then
if touch.Parent.values.hasClothes == true then
game.Workspace.basic.default.Highlight.Enabled = true
game.Workspace.basic.outlineParticles.TouchEnded:Connect(function()
game.Workspace.basic.default.Highlight.Enabled = false
end)
end
end
end)
``