(SOLVED) Raycast has alot of delay

so my problem is that i made a minigun and the problem is that the bullets look very delayed if you dont understand here is what i mean

the raycasting is in the server and damage is also dealth in the server

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There is a delay from where the server thinks the gun is and where it is on the client. You could make the server lines invisible but then raycast again on the client with visuals that does no damage.

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ok i will try that, posting it in a few minutes

should you do what fast cast does, make almost small bullets and move them every HearthBearth or I recommend that you wait for a better solution.


turned out great the damage is a bit delayed but the problem is fixed thanks

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