If you want further details let me know.
you should include details in the post first before instead of telling people to ask you. anyways, any extra details would be very handy
Ok here’s a script I’ve used but it performs nothing like the actual tps
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
local Equiped = false
local character = Player.Character
if not character or not character.Parent then
character = Player.CharacterAdded:wait()
end
local Enabled = false
local Kicked = false
local Power = 10
local Holding = false
Mouse.Button1Down:Connect(function()
Power = 10
Holding = true
while Holding == true do
wait()
print(Power)
Power += 3.42
if Power >= 80 then
Power = 80
end
end
end)
Mouse.Button1Up:Connect(function()
Holding = false
Kicked = true
print(Kicked)
wait(0.7) -- Waits 0.7 seconds before proceeding
while Kicked == true do
Kicked = false -- Setting the react to be ineligible
print(Kicked)
if (character["Right Leg"].Position - game.Workspace.Ball.Position).Magnitude <= 2 then
game:GetService("ReplicatedStorage"):FindFirstChild("RemoteEvent"):FireServer(game.Workspace.Ball)
local F = Instance.new("BodyVelocity") -- Creates a Force
F.P = 9
F.Parent = game.Workspace.Ball -- Makes the force act on the ball
F.Name = script.Name -- Make the force's name the script's name
F.velocity = character.HumanoidRootPart.CFrame.lookVector * Power + Vector3.new(0,Power - 40,0) -- The force is where the Right Leg is looking (so if your right leg was looking towards the goal then the ball would go to the goal) and its given a certain value to go against (the higher the number, the faster the ball would go)
F.maxForce = Vector3.new(math.huge,math.huge,math.huge) -- The maximum force it's allowed to give the ball
game.Debris:AddItem(F,0.3) -- This destroys the Force within 0.3 seconds without stopping the code so it doesn't keep the ball moving
end
end
end)
So could you help its ok if you cant.
I dont know why this doesnt work as expected can someone help!
Solved on myself. [30 message Cap ]
Hello I am now having this problem, and how did you solve it?