Hello!
I am currently making an obby. This obby has levels. I am trying to announce in the chat that a player has made it to the next level when they have reached it. Sorry if these terms are a bit confusing, I don’t know how else to say it!
Here’s some pseudocode for what I’m trying to achieve:
plr.leaderstats.Level.Changed:Connect(function(change)
broadcastMessage(plr.Name.. " has made it to ".. change.. "!") --BroadcastMessage is a placeholder function for what ACTUALLY might go there.
end)
If you have any suggestion, please let me know down below. Thanks!