Issue with hitboxes

So, I’m working on a tower defense game where the enemies can damage the towers. I’m using part hitboxes, but whenever the enemy touches the hitbox and becomes anchored, it doesn’t appear to be touching the hitbox on the client. It appears to be further away. I’ve tried other methods for detecting touched, such as :GetPartsInPart(), :GetTouchingParts(), and so on, but nothing has changed.

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