Questions about Players.LocalPlayer

so u know when players leave the game, does it trigger LocalPlayer.Destroying:Connect(function()

any ideas?

Player.Destroying isn’t an event. Are you sure you wrote the correct name?

When a player leave the game, the game.Players.PlayerRemoving event is triggered.

like i am using trove to clean up instances and functions when a player is leaving but i dont want it to clean others trove when they leave

nvm thanks for the help i have found a solution by setting a table for every players trove

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