How would I go about making an effect for placing towers similar to TDS or Tower Blitz?
Example 1
Example 2
At the moment I just set the tower primary part cframe to a raycast result every frame.
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Instead of setting it’s CFrame, use the CFrame:Lerp
function in order to achieve a more smooth result. Don’t forget to compensate for the time Lerp can take, and using a high alpha will help too.
As for the VFX, you can just use a part’s decal and attach it to the feet of the tower.
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