The title might be a little confusing but I have a shop inside my game which uses in-game currency I have bool values for every item in my shop and the value turns “true” after purchasing this works but I need a way with datastore to save the values. So that way when the player leaves the game and the player joins back then they would still own the item. But I have no idea how to accomplish this any suggestions would be great, Thanks.
Thanks, I’ll try to use remote events to save the values.