currently editing humanoiddescription.rightleg to the korblox rightleg id, not sure how to revert it, setting humanoiddescription.rightleg to 0 does not undo this
You have to apply the HumanoidDescription on the Humanoid for it to actually take an effect.
Also it would just be better if you blocked the specific mesh ids instead of setting them to 0.
Got it.
I’m just going to use Humanoid:ApplyDescriptionReset(Players:GetHumanoidDescriptionFromUserId(Player.UserId))
Seems to work just fine, maybe downside is it takes a second or two to work.
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