so i am making a kart game, but when i press s, the character rotates and faces towards me, i tried autorotate, but that disables rotating completly, i want it so when the player presses s, the walk backwards, any ideas?
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Disable the humanoid’s AutoRotate property, then in a local script, rotate the character HumanoidRootPart based on the cameras rotation, except when going backwards. (You can check that with humanoid MoveDirection)
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is there a easier way? i noticied that shiftlock dosn’t rotate the player, is there a shiftlock version where the player moves the camera instead of the mouse?
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