Hello, I’m returning after a year break from scripting and I forgot some things, one thing in specific that I’m stuck on is adding constant checks for a change during a while loop. For example, I’m trying to make an infinite while loop but let’s say there’s a WaitForChild statement in that while loop, but the child is never found and the loop is stuck forever. Is there a way to detect if the loop is stuck for whatever reason after a certain amount of seconds and restart the loop from the top? Thanks in advance
WaitForChild has a timeOut parameter.
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use pcall or renderstepped/heartbeat/stepped connections or like this:
local worked = false
local firstTime = true
while worked do
if firstTime then
delay(5, function()
if worked == true then
break;
end
end)
firstTime = false
end
local t = workspace:WaitForChild("Character")
if t then
worked = true
end
end
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