not sure if this is the right category but
when i playtest my game in studio, the whole game works, with everything working no problem, but when i play it on roblox client, when i go to a certain part of map, it says gameplay paused, in addition to that side never loading. i’m not sure if this is a issue on my side, due to me not having anyone to test. any suggestions?
This is most likely due to your game having the StreamingEnabled property set to true. If you don’t want this, go to workspace and you should see the StreamingEnabled property under the Streaming tab. Just uncheck it and you should be good to go!
Let me know if this fixed it, because I’ve never really used StreamingEnabled so I’m not 100% sure it will work, but I’m fairly positive it will. Thanks!
Wait nevermind, when I playtest it now on client, map loads but nothing happens when I click the items out. When I try it in studio, clicking the same items works, any other ideas?