I’d like to make a way for my game’s NPCs to rotate and “look” at players while moving, without locking them in place.
I tried achieving this with BodyGyros, which worked for most situations but ultimately fell short due to conflicts with other BodyMovers and movements.
The rotation I am going for would ideally be similar to how a Player would rotate when moving their mouse in First Person/Shift Lock, simply rotating their body without applying any external forces.
Is there a consistent way to make an NPC face different directions like a Player?
also i meant not spring constraints springs are more like a module script used for different things and a alternative for tween-service with rotation especially in 2d