Hello Developers,
I was recently working on a game that I plan on updating and adding new content to. The problem I’m having is that a tool of mine has a Part that has a SpecialMesh inside of it, has a forcefield texture. Now, SpecialMeshes have a property called VertexColor, which is basically the color of the mesh. I wanted to change the VertexColor of the mesh inside the tool, and I did. It seems that it did not work while playtesting. Here’s some screenshots:
Tool in workspace (studio):
Tool in action:
Tool Hierarchy:
(The texture works, but the VertexColor doesn’t)
Any Help is Appreciated,
OceanTubez