I want to solve an equation, the equation is given to me in a string
.
In Python
, I could simply do:
print(eval("12+23")) # prints 35 as intended
In Lua
, we have loadstring
, but it does not work.
print(loadstring("12+23")) -- nil [string "12+23"]:1: Expected identifier when parsing expression, got '12'
Is there a workaround, or do I have to write the function myself?
2 Likes
what are you trying to do in this instance?
Solve a math problem, which is given to me in a string
.
could you do the math problem then make it a string?
you can also just print
12+23 i think
print(12+23) i think would work
No, I said, the math problem is given to me in a string. I don’t know the numbers that were used to create the problem.
No. As I said, I am given a string
.
oh, do you know the operator?
if you do it will make it 100x easier
No, I do not know anything about the math problem except its final string
.
Also, they can have more than 1 operator. For example, "12+23-(5*7)"
Make sure you return the result:
local result = loadstring("return 12+23")()
print(result)
It returns a function, just call it like above ^
It returns function: <random hex gibberish>
is this like a calculator? cause im wondering now
Thanks. Kinda weird that Python
and Lua
have this thing different.
No, it is a math problem generator. First, it generates a string
of random operations, then I have to get the answer.
well its luau, which is kinda weird tbh
system
(system)
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