I try to make a tool with Motor6D with the tutorial of headstack. The problem is the Motor6D I insert in Animation Rig has C1 position on (x,y,z) but the Motor6D I insert with a script in the players has C1 position (0,0,0) so the Tool is in the player and you can’t see it. I tried to change it with this script:
local char = plr.Character
char.HumanoidRootPart.ToolGrip.Part0 = char.HumanoidRootPart
char.HumanoidRootPart.ToolGrip.Part1 = location
local C1 = char.HumanoidRootPart.ToolGrip.C1
C1.Position = CFrame.new(0,0,0) + Vector3.new(1,1,1)
char.HumanoidRootPart.ToolGrip.C1 = C1
I also tried this:
local char = plr.Character
char.HumanoidRootPart.ToolGrip.Part0 = char.HumanoidRootPart
char.HumanoidRootPart.ToolGrip.Part1 = location
local C1 = char.HumanoidRootPart.ToolGrip.C1
C1.Position = Vector3.new(1,1,1)
char.HumanoidRootPart.ToolGrip.C1 = C1
This Error came on both tries:
Position cannot be assigned to
Anyone know how I could change the position of the Motor6D or how I could solve the problem otherwise?