How to make hinged wheels go with the part?

the video says it all, how would I make the wheels move along with the part that its “attached” to?

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How are you moving the arms? With a motor6d?

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Yes, Its a motor6D that moves the arms up and down

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It looks like you are using the old Hinges. I recommend you use HingeConstraints instead.

No, it still didnt work

Maybe the wheels are anchored and that’s why they are not following?

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No, they are not anchored

ignore

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Can you upload the model so I can take a look at it?

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Scuffed_car.rbxm (35.1 KB)

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Motor6D movements aren’t simulated with physics, so I guess the wheel’s hinges start “resting” or something and don’t update. Either you could change the Constraint moving the suspension, or you could run something like Chassis.AssemblyLinearVelocity += Vector3.new(0, 0.0000001, 0) everytime you rotate the Motor6D, to give it a bit of a “kick”.

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You could try lifting the arms with a HingeConstraint as a Servo idk if that works.

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