What I am trying to do is set the CanCollide to true for all the body parts to make it harder to glitch in my game, but I believe that the server is changing all the parts from CanCollide back to false every time.
halloo!
there is a reason it is setting the collision to false, this is a really really bad idea.
setting all character bodyparts cancollide to true, will result in your character bouncing like crazy when walking, due to your feet touching the ground. it will just cause a lot a lot of problems.
now, i don’t know what glitch you are talking about exactly, but i can assure you this is not the right solution. mayby tell us a bit about it and we can further assist you.
Pretty sure he wants to make players not be able to walk through each other probably. Not to sure due to no information on what glitching means
So what I mean is I want players to be prevented from walking under a 4 stud high space when the character is about 7 studs tall. When everything but your torso cant collide, its very easy to squeeze in when you are not supposed to.
I’m trying not to put a invisible block in there because it would not work with my game design.
hello!
can’t you just use collision groups for the invisible wall to block players only?