- What do you want to achieve?
I want to create a teleport door for the character to teleport over the specific part(Spawn).
- What is the issue?
My Character Died After Using that Teleport Door
- What solutions have you tried so far?
I Tried to Check the Code Recently
Character:FindFirstChild(“HumanoidRootPart”).CFrame = stage.Parent:FindFirstChild(“Spawn”).CFrame + Vector3.new(2,3,0)
Try Character:MoveTo()
Character.HumanoidRootPart.Position = idk
1 Like
WoTrox
(WoTrox)
#3
Setting the position could result in join breaks, script breaks or the character dying, updating the CFrame is better.
This part could cause the problem:
stage.Parent:FindFirstChild(“Spawn”).CFrame + Vector3.new(2,3,0)
Adding a CFrame and a Vector3 value together doesn’t work. You have to change the Vector3 to a CFrame value like this:
stage.Parent:FindFirstChild(“Spawn”).CFrame * CFrame.new(Vector3.new(2,3,0))
1 Like
This method works well, thanks.
I will remember that thanks for letting me know that
system
(system)
Closed
#6
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