Hey, So i’ve been recently messing around with EvLightning Module. And I need help making it spawn randomly around the baseplate with math.Random… Here is the script that makes it spawn… and here is the github GitHub - evaera/EvLightning: EvLightning is a Roblox Lua library. Its purpose is to generate realistic-looking lightning bolts. This could be used to easily add lightning strike effects to any game
You can just get a random position for the bolt each time you make a new one.
local randPos = Vector3.new(math.random(-50, 50), math.random(0, 500), math.random(-50, 50))
Do something like that for the start and end positions.