What's the most efficient way to code a game?

Hi, I want to make an FPS shooter and I want to know, what is the most efficient way to create a game? I’m asking this as I saw someone use just module scripts and that’s kind of confusing.

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The trick #1 is to write code that can be changed or substituted without breaking everything around it. This of course requires you to know a little bit about what your code is going to do when it is done.

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