How to use BodyGyro to copy Orientation of a part

how can i use bodygyro to copy the orientation of onepart and slap that on to another?
so that they both have the exact same orientation? please dont recommend i use AlignOrientation or AlignPosition as i have a very specific physics related use case

What case do you have where using BodyGyro is better than usign AlignOrientation? It has been deprecated for a reason.

However, if you really want to use BodyGyro, just set the CFrame property of it to the CFrame of the part.

Using RigidyEnabled (which i have to in my use case) on AlignOrientation causes the part im aligning to lose all physics, with body gyro i can have the same movement and retain the physics, but yeah, thanks that did it.

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