I hope you can help I just need a start because I found nothing regarding to this topic.
Like this from Warzone: Warzone lobby gets fireworks, planes ahead of 4th of July - Charlie INTEL
I hope you can help I just need a start because I found nothing regarding to this topic.
Like this from Warzone: Warzone lobby gets fireworks, planes ahead of 4th of July - Charlie INTEL
You can make the player’s humanoid move using :MoveTo()
Nah its laggy and I also need to setup an infinite background and an camera that follows infinite its hard.
What do you mean, can you show me? MoveTo shouldn’t be “laggy”.
maybe a character with a looped animation, and just move the background?
or its my trash pc nevermind do you have other ideas?
also no cause the background would be too detailed and realistic with many objects, I think i need a script with the :Clone function for the models to put them behind the next one and the next one and so on.
Just use MoveTo and walk through a model, and when you reach the end of it just TP back to the beginning of it. If you use the same model 3 times, along with fog or something to not make them visible far away, you could achieve the effect.
and just repeat the Tweening of the camera good idea but I think I also should you use an fade transition
Bro, why all of this? Just create the walk animation, set it as looped and action 1, and play it on the humanoid.
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