I have a question about the character. How does it load? Like what happens when you join a game, it create a model, names it the player, assigns it to the player, then generates the humanoid and the root part, what is the order? How does the system work?
I’m not sure, but for further information you should probably give your reasoning for why you want the information.
If you have a script that isn’t working and you don’t know why then post the script so others can see it and help out.
You may believe you need to know the information about how a character loads for a script, but if you give the reason why someone may have a solution that helps you.
I’m pretty sure the game preloads the whole character then inserts it into the workspace. It would be super illogical to load step by step as this could cause a bunch of errors.
I’ve already posted my script and no one replied, and I do not have a solution, so I am digging deeper and trying to figure it out on my own. How the character is loaded in the first place.
This is not an xy problem, because I’ve already tried to post x, and nobody can solve it.
You mean this post?
You only posted it 20 hours ago, so you should probably wait more than a day for it to be solved.
And the information you’ve given in that post would help anyone trying to help you in this one.
Shouldn’t you put that in a local script in your StarterPlayerScripts so it loads in each time you respawn?
The post has already been up for 20 hours, and at that point, no one is going to see anymore unless I bump it, I could tell no one was going to solve it anyways, because the comment to view ratio was low. The script I shared was inside of a function, which is placed in an event that fires everytime the player respawns, which is of course CharacterAdded
.