local Result = MouseCast:RayCast()
if Result.Instance == nil then
return
end
if Selected == nil then
if Result.Instance.Parent:FindFirstChild("Humanoid") then
print("d")
Selected = Result.Instance.Parent
CreateNewBoxUi(Selected)
CreateGui(ReplicatedStorage.Gui.TroopGui)
else
Selected = Result.Instance
CreateNewBoxUi(Selected)
CreateGui(ReplicatedStorage.Gui.CityGui)
end
function RayCast:RayCast()
local MousePos = UIS:GetMouseLocation() - GuiService:GetGuiInset()
local UnitRay = RayCast.UnitRay()
local Origin = UnitRay.Origin
local Direction = UnitRay.Direction
local RayResult = workspace:Raycast(Origin, Direction * SettingsModule.MaxRayDistance, RayCast.Params())
return RayResult
end
It skips the first if statement and moves to the other statement.
When I click on a character, it doesnt do anything.