How could I create a server list for a different place?

I’m trying to create a game which has a “hub” like place and has a server list with a list of a servers of a different place within the hub place you can teleport to. However, I’ve been struggling to find anything that could help me accomplish this. I’ve tried some YouTube tutorials and MessagingService but nothing has worked.

5 Likes

You could use datastores to save the users when they join and remove them when they leave. Then from the other server (as long as it has a connection to the same game like a private server, or just another server) you load the data from the datastore.

2 Likes

How could I fetch the available servers though?

1 Like

Do you mean sum up the amount of servers or get the players on every existing server?

1 Like

the players and the server id to be able to actually teleport to it

1 Like

You could still use Datastores, and make it save a server id (if you can find a way to do so), the players in the server, and more data you need. It’s like creating arrays in a way.